Some people will call this build toxic, but ultimately this build is used to attempt to mitigate, eliminate, or break up ball groups in Cyrodiil. Yes it can be used in other scenarios, but it is effective in breaking up groups with proper coordination and management
PVP Magicka Necromancer
DPS
Ball Breaker
One Bar Build
Gear
Mundus stone
The Lover
Passives
Bone Tyrant
All
Grave Lord
All
Living Death
All
Light Armor
All
Vampire(not required but very helpful)
All
Destruction Staff
All
Mage's Guild
All
Undaunted
Command | Mettle
Potions:
Tri-Stat Potions
Food:
Bewitched Sugar Skulls
or
Cyrodilic Field Treat
Warfare:
Occult Overload OR Wrathful Strikes- 50
Biting Aura - 50
Thamaturge - 50
Master-at-Arms - 50
Fitness:
Fortified - 50
Boundless Vitality - 50
Celerity - 50
Pain's Refuge - 50
Craft:
Steed's Blessing - 50
Out of Sight - 50
Liquid Efficiency - 50
Gifted Rider - 50
Champion Points
There are multiple ways to manage rotations depending on the scenario in which you are fighting. Ball groups or large groups of enemies your typical rotation is:
Tab target middle of the group, Blastbones > Colossus > Boneyard > synergy.
This means you need to be near the group so have as much protection as you can. have your guardian up and any shields available as you will have to run into the ball to fire off the synergy.
During mobile fights use your force pulse, blastbones and boneyard as you can. Keep in mind that your boneyard activates your Dark Convergence so you will be using that synergy. This can be used for mini bombs or just to make sure they are in your graveyard for the synergy
Two Bar Build
Mundus stone
The Lover
Passives
Bone Tyrant: All
Grave Lord: All
Living Death: All
Light Armor: All
Destruction Staff: All
Restoration Staff (If used): All
Vampire
All
Mage's Guild: All
Psijic Order: All
Alliance War: All
Undaunted
Command | Mettle